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Basic Static Platform Movement By: Straightos
A static engine i made in some minutes...
Target Applications: MMF2

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[O] Created: May 18 2008, 11:21 PM
[O] Updated: Never
[O] File Size: 10.45 KB
[O] Views: 8522
[O] Downloads: 1203
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Straightos Nov 27 2008, 12:51 AM
No comments...? owww...
meegol Feb 8 2009, 11:20 AM
hm.. looks interesting, Im trying to learn how to make a custom platforming engine myself because i hear the default is shitty. Im new to this though, Im a noob when it comes to Alterable values. In the Detector events, does event 5 mean "if alterable value A of player = 0, set the "detector sides on the right?" or does it mean "when character is facing right set alterable value to 0?" because i noticed that the "player" has no alterable values in its properties, so im assuming the action of facing right creates the value of A=1?
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