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Metroid Zero Mission: Stylized and Edited Items By: Miles07, Supersamus [W]
Includes items from EVERY REAL Metroid game, plus Pinball. Give credit to us, ChaøsMilesØ7 and Supersamus, because this took WAY too much time, more than it should've. Also give credit to Thunder Dragon, whose sprites for the ZM Items we used as a base.
Type Info
Sprite Sheets Sprites and animation frames saved in a static image medium.

Update History
 
01/18/09  version 3.0: Pickups complete!
11/08/08  Updated [i]Prime[/i]'s Grapple Beam. You like?

View Complete History
 
[O] Created: Jul 14 2008, 8:06 PM
[O] Updated: Jan 18 2009, 1:03 AM
[O] File Size: 322.78 KB
[O] Views: 7539
[O] Downloads: 2980
View / Download

Comments
Octohunter Jul 15 2008, 1:49 PM
This is the most amazing, AMAZING, sprite sheet on this website of the Metroid powerups! Thanks for making this!
 
RetroX Jul 16 2008, 12:25 AM
The "Unknown Items" you seem to have are the Gravity Suit, Spazer, and Speed Booster if I'm not mistaken.
 
Prince Rana Jul 16 2008, 1:44 AM
Quote (RetroX on Jul 16 2008, 12:25 AM)
The "Unknown Items" you seem to have are the Gravity Suit, Spazer, and Speed Booster if I'm not mistaken.

Nope, it's Gravity Suit, Plasma beam, and Space Jump.
Nice rip/edit, keep up the good work.
 
Elpizo Jul 16 2008, 7:12 PM
Quote (RetroX on Jul 16 2008, 12:25 AM)
The "Unknown Items" you seem to have are the Gravity Suit, Spazer, and Speed Booster if I'm not mistaken.

Noooo. Those are the Unknown Items in ZM. See Prince Rana's post. The Unknown Items are the ones you get that don't work until you have the fully-powered suit.

Anyway, incredible work there! I like it very much, although I don't much like what you did to the space jump's coloring. The wings should be the same color as the ball thing.
 
RetroX Jul 17 2008, 1:26 AM
Oh, LOL. I thought that he didn't know what they were. XD
 
Miles07 Jul 18 2008, 2:26 AM
Quote (Elpizo on Jul 16 2008, 12:12 PM)
Anyway, incredible work there! I like it very much, although I don't much like what you did to the space jump's coloring. The wings should be the same color as the ball thing.

First, thanks. Second, I tried to combine the colors of both Space Jump, from M2 and SM. In M2, the Space Jump was blue. In Super Metroid, it's red/orange. So I combined both to make one blue, red, and orange one.
 
defiler123 Jul 19 2008, 1:40 AM
im using some oh your sprites for my game, your getting credit miles.
 
RetroX Jul 25 2008, 4:50 PM
Hehe, you forgot the Hazard Shield.
 
Miles07 Jul 25 2008, 5:20 PM
Mainly, I'm focusing on getting all the items on the sheet first, and then organizing them. The checklist at the bottom of the sheet shows how many from each game (Z, R, P, etc.) I have yet to do.
 
Supersamus Aug 21 2008, 2:17 PM
This is an incredable sheet.....WOW. I love sheets like these!! I know this sheet will get used a lot.

The letters for the game get a little confusing.

SS :)----btw I'm new here.
 
DarkSamus89 Aug 24 2008, 8:51 AM
This is SO cool!! I can´t wait until it´s completed!
 
Miles07 Sep 6 2008, 9:16 PM
DARN IT. The next update in the queue is NOT completed. Version 1.1 will be the completed sheet.
 
Supersamus Sep 8 2008, 10:14 AM
What did you miss?
 
Miles07 Sep 8 2008, 3:59 PM
When you go to Samus's inventory (START to pause), you can see the models of the item upgrades you're recieved, right? Well, until recently, I didn't know that Corruption even had these models available to look at on the START menu, including default upgrades such as the Power Beam, the Morph Ball Bombs, and the Gunship Save Station. I'll add those in my next update.

ACTUALLY, I'll go straight to VERSION 2.0 on the next update, which will make everything look more organized and overall better to look at.
 
Supersamus Sep 8 2008, 4:50 PM
is it what metroid prime 2 does where you look at everything you have scanned? That is one of the best things about metroid prime 2.
 
Miles07 Sep 8 2008, 5:30 PM
Yeah, that's right. Same thing happens in Corruption.
 
Supersamus Sep 8 2008, 5:50 PM
it really allows you to get great details and stuff best of all from monsters and bosses that are trying to kill you and you want to stay away from.
 
Supersamus Sep 20 2008, 11:40 PM
great update to the prime suit icons there Miles!!! :)
 
Samusiscool Oct 4 2008, 2:55 PM
Dude, do you know how AWESOME(!!!!!!) these are?
 
Supersamus Oct 4 2008, 6:34 PM
We sure do!!!! Thanks for the great comments!!!:)
 
Samusiscool Oct 4 2008, 11:45 PM
Quote (Supersamus on Oct 4 2008, 6:34 PM)
We sure do!!!! Thanks for the great comments!!!:)

Combined with killpanzers Samus, It gets awesomer!!!! too bad I cant rip a sprite.
 
Miles07 Oct 8 2008, 5:30 AM
Everyone's gotta start from somewhere, SIC. You just need to find your true calling. Try ripping. Try making custom sprites. Just TRY, and eventually you'll form a pattern and an art.

But I disagree. These are meant to go great with ANYBODY's Samus sheets. But yes, KP's sheet is epic, and it deserves an equally-epic Items sheet.
 
Samusiscool Oct 8 2008, 11:33 PM
I tried. It aint purty
 
Miles07 Oct 9 2008, 4:29 PM
Practice makes better.
 
Rundas45 Oct 9 2008, 5:15 PM
Miles, I'm confused. I dont want to be picky, but why does Corruption's Plasma beam look like that? I just dont know what it is...Oh and I found a Solution for the Hyper Missile, It has it's own looking missile, like Echoes's Super. Im very curious as to what it would look like, in ZM style. Excelent job btw you two, I've been drooling at thes for almost two months.
 
Samusiscool Oct 9 2008, 10:02 PM
Im hand drawing mine. Im gonna call it stick man samus cuz she looks like a doodle
 
Miles07 Oct 10 2008, 7:02 PM
@ SIC: Well, practice.

@ Rundas45: Updated Plasma Beam. Better now?
And the Hyper Missile really does look like a blue Missile Expansion, actually. I HAVE the game, so I know what they look like.
 
Samusiscool Oct 10 2008, 9:03 PM
Well its gonna supposed to be a doodle
 
Rundas45 Oct 10 2008, 9:58 PM
I just didn't understand the shape. I have it also, But the misiles in Prime 3 are just a different shape all together, which made me think it was a shmancy individual missile all together. So that's why I said that about the missile. Wanna hear me say missile again? XD
 
Rundas45 Oct 12 2008, 4:01 PM
Lol yes, sorry if I was pestering you.
 
Miles07 Oct 13 2008, 4:01 PM
And BTW, it's in MZM style, not Custom. So if Missiles look like that in MZM style, then they stay looking like that.
 
Rundas45 Oct 14 2008, 8:59 PM
Yeah, but, you changed the Super Missile in Prime 2, so I assumed you could change that too.
 
Miles07 Oct 15 2008, 4:19 PM
Only if there's not such a radical difference between the Missile upgrades in terms of looks will they keep the MZM style no questions asked. But in the case of the Echoes Super Missile, which is NOT used like the other Super Missiles (as a separate ammo system), I had to sprite the original Echoes upgrade. The Corruption Missile, Hyper Missile, and Expansion are all identical except for the palette, so remaking the Missile Corruption-style isn't necessarily in the best interests of the people. These upgrades should all be usable for MZM-styled projects.

Also, I had been getting comments that the Echoes Super Missile should be sprited the way it truly looks like in-game, so that's why I did it. If you really want the C-styled missiles in there, I'll update it with such.
 
Rundas45 Oct 16 2008, 12:14 AM
Aight, I got it
Nah, it's cool. I came to help, not annoy.
 
radeoactivebacon Nov 16 2008, 4:21 PM
Ahhh... nice man
 
Miles07 Jan 26 2009, 4:57 PM
Update queued. Expect a major re-working of the Metroid: Pinball section. AND PICK-UPS!!1!
 
RYNO Jul 7 2009, 8:14 PM
HOLY SH**
AWESOME JOB!!!
CREDIT +2 TO ALL OF YOU!!!
 
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